Talents & Insignias: Psyshield

PsyshieldPsyshield
Level Notice Promote Level Magic Duration Cooldown Might
1 Increases Max HP by 4%. Every 15s, grants a shield that provides immunity to one condition. (Condition immunity cannot stack and will block the condition that was inflicted first.) 50 sec. 20
2 Increases Max HP by 8%. Every 12s, grants a shield that provides immunity to one condition. (Condition immunity cannot stack and will block the condition that was inflicted first.) 50 sec. 40
3 Increases Max HP by 12%. Every 9s, grants a shield that provides immunity to one condition. (Condition immunity cannot stack and will block the condition that was inflicted first.) 50 sec. 60
4 Increases Max HP by 16%. Every 6s, grants a shield that provides immunity to one condition. (Condition immunity cannot stack and will block the condition that was inflicted first.) 50 sec. 80
5 Increases Max HP by 20%. Every 4s, grants a shield that provides immunity to one condition. (Condition immunity cannot stack and will block the condition that was inflicted first.) Unknown - Unknown x 10 50 sec. 100
6 Increases Max HP by 30%. Every 4s, grants a shield that provides immunity to one condition. (Condition immunity cannot stack and will block the condition that was inflicted first.) Unknown - Unknown x 10 50 sec. 120
7 Increases Max HP by 50%. Every 4s, grants a shield that provides immunity to one condition. (Condition immunity cannot stack and will block the condition that was inflicted first.) Unknown - Unknown x 10 50 sec. 140
8 Increases Max HP by 70%. Every 4s, grants a shield that provides immunity to one condition. (Condition immunity cannot stack and will block the condition that was inflicted first.) Unknown - Unknown x 10 50 sec. 160
9 Increases Max HP by 90%. Every 4s, grants a shield that provides immunity to one condition. (Condition immunity cannot stack and will block the condition that was inflicted first.) Unknown - Unknown x 10 50 sec. 180
10 Increases Max HP by 130%. Every 4s, grants a shield that provides immunity to one condition. (Condition immunity cannot stack and will block the condition that was inflicted first.) 50 sec. 200