Enchantments

Enchantments will be unlocked after Equipment reaches Lv 20 and is evolved.

Enchantments

  • Forest Ward
  • Victory Lunge
  • Death Sentence
  • Malaise
  • Blinding Blow
  • Cursed Battlefield
  • Silencing Shot
  • Energy Sap
  • Unbridled Fury
  • Sanctified Blast
  • Burning Plate
  • Blade Knight
  • Divine Templar
  • Pyremage
  • Holy Conviction
  • Healing Ritual
  • Hyper Strength
  • Oracle
  • Saint
  • Brawler
  • Specter
  • Anti-Air Shot
  • Punishing Smite
  • Spectral Hold
  • Energy Surge
  • Calming Hourglass
  • Bold Requital
  • Lethal Blow
  • Magic Burst
  • Purgatory
  • Rending Strike
  • Bold Ambition
  • Pure Acid
  • Swirling Winds
  • Exploding Shield
  • Noble Strike
  • Heaven
  • Abyss Seal
  • Serpent
  • Demon
  • Poison Projectile
  • Enfeebling Cry
Forest Ward Forest Ward
Level Notice
1 Has an 8% chance to remove all conditions and restore 8% HP when attacked. Cooldown: 8s.
2 Has a 12% chance to remove all conditions and restore 12% HP when attacked. Cooldown: 8s.
3 Has a 16% chance to remove all conditions and restore 16% HP when attacked. Cooldown: 8s.
4 Has a 20% chance to remove all conditions and restore 20% HP when attacked. Cooldown: 8s.
5 Has a 30% chance to remove all conditions and restore 30% HP when attacked. Cooldown: 8s.
6 Has a 40% chance to remove all conditions and restore 45% HP when attacked. Cooldown: 8s.
7 Has a 50% chance to remove all conditions and restore 60% HP when attacked. Cooldown: 8s.
8 Has a 60% chance to remove all conditions and restore 75% HP when attacked. Cooldown: 8s.
9 Has a 70% chance to remove all conditions and restore 90% HP when attacked. Cooldown: 8s.
10 Has a 80% chance to remove all conditions and restore 100% HP when attacked. Cooldown: 7.5s.
The best heroes in the opinion of site visitors
Dove Keeper
29
Dread Drake
24
Victory Lunge Victory Lunge
Level Notice
1 Increases ATK by 6% and reflects 5% incoming damage. This effect lasts for the entire battle.
2 Increases ATK by 9% and reflects 7% incoming damage. This effect lasts for the entire battle.
3 Increases ATK by 12% and reflects 9% incoming damage. This effect lasts for the entire battle.
4 Increases ATK by 16% and reflects 11% incoming damage. This effect lasts for the entire battle.
5 Increases ATK by 25% and reflects 15% incoming damage. This effect lasts for the entire battle.
6 Increases ATK by 40% and reflects 17% incoming damage. This effect lasts for the entire battle.
7 Increases ATK by 55% and reflects 20% incoming damage. This effect lasts for the entire battle.
8 Increases ATK by 70% and reflects 23% incoming damage. This effect lasts for the entire battle.
9 Increases ATK by 85% and reflects 26% incoming damage. This effect lasts for the entire battle.
10 Increases ATK by 100% and reflects 29% incoming damage. This effect lasts for the entire battle.
The best heroes in the opinion of site visitors
Pumpkin Duke
72
Michael
44
Death Sentence Death Sentence
Level Notice
1 Has an 8% chance to deal 280% ATK DMG to 2 nearby enemy targets when attacking. Cooldown: 9s.
2 Has an 11% chance to deal 360% ATK DMG to 2 nearby enemy targets when attacking. Cooldown: 9s.
3 Has a 15% chance to deal 440% ATK DMG to 2 nearby enemy targets when attacking. Cooldown: 9s.
4 Has a 20% chance to deal 520% ATK DMG to 2 nearby enemy targets when attacking. Cooldown: 9s.
5 Has a 32% chance to deal 600% ATK DMG to 2 nearby enemy targets when attacking. Cooldown: 9s.
6 Has a 45% chance to deal 700% ATK DMG to 2 nearby enemy targets when attacking. Cooldown: 9s.
7 Has a 60% chance to deal 800% ATK DMG to 2 nearby enemy targets when attacking. Cooldown: 9s.
8 Has a 75% chance to deal 900% ATK DMG to 2 nearby enemy targets when attacking. Cooldown: 9s.
9 Has a 90% chance to deal 1000% ATK DMG to 2 nearby enemy targets when attacking. Cooldown: 9s.
10 Has a 100% chance to deal 1100% ATK DMG to 2 nearby enemy targets when attacking. Cooldown: 8s.
Malaise Malaise
Level Notice
1 Reduces the healing effects on 2 random enemy Heroes by 100% for 1.2s. Cooldown: 8s.
2 Reduces the healing effects on 2 random enemy Heroes by 100% for 1.6s. Cooldown: 8s.
3 Reduces the healing effects on 2 random enemy Heroes by 100% for 2.2s. Cooldown: 8s.
4 Reduces the healing effects on 2 random enemy Heroes by 100% for 3s. Cooldown: 8s.
5 Reduces the healing effects on 2 random enemy Heroes by 100% for 5s. Cooldown: 8s.
6 Reduces the healing effects on 2 random enemy Heroes by 100% for 6s. Cooldown: 8s.
7 Reduces the healing effects on 2 random enemy Heroes by 100% for 7s. Cooldown: 8s.
8 Reduces the healing effects on 2 random enemy Heroes by 100% for 8s. Cooldown: 8s.
9 Reduces the healing effects on 3 random enemy Heroes by 100% for 8s. Cooldown: 8s.
10 Reduces the healing effects on 4 random enemy Heroes by 100% for 8s. Cooldown: 8s.
Blinding Blow Blinding Blow
Level Notice
1 When attacked, has a 7% chance to deal 240% ATK DMG to 1 enemy Hero and greatly reduces their ACC for 1s. (Cooldown: 9s.)
2 When attacked, has a 10% chance to deal 320% ATK DMG to 1 enemy Hero and greatly reduces their ACC for 1.2s. (Cooldown: 9s.)
3 When attacked, has a 14% chance to deal 400% ATK DMG to 1 enemy Hero and greatly reduces their ACC for 1.4s. (Cooldown: 9s.)
4 When attacked, has an 18% chance to deal 480% ATK DMG to 1 enemy Hero and greatly reduces their ACC for 1.6s. (Cooldown: 9s.)
5 When attacked, has a 25% chance to deal 560% ATK DMG to 1 enemy Hero and greatly reduces their ACC for 2s. (Cooldown: 9s.)
6 When attacked, has a 35% chance to deal 640% ATK DMG to 1 enemy Hero and greatly reduces their ACC for 2.4s. (Cooldown: 9s.)
7 When attacked, has a 45% chance to deal 720% ATK DMG to 1 enemy Hero and greatly reduces their ACC for 2.8s. (Cooldown: 9s.)
8 When attacked, has a 55% chance to deal 800% ATK DMG to 1 enemy Hero and greatly reduces their ACC for 3.2s. (Cooldown: 9s.)
9 When attacked, has a 65% chance to deal 880% ATK DMG to 1 enemy Hero and greatly reduces their ACC for 3.6s. (Cooldown: 9s.)
10 When attacked, has a 75% chance to deal 960% ATK DMG to 1 enemy Hero and greatly reduces their ACC for 4s. (Cooldown: 9s.)
Cursed Battlefield Cursed Battlefield
Level Notice
1 All enemy targets receive 4% more damage for 10s when this Hero is attacked. Cooldown: 10s.
2 All enemy targets receive 5% more damage for 10s when this Hero is attacked. Cooldown: 10s.
3 All enemy targets receive 6% more damage for 10s when this Hero is attacked. Cooldown: 10s.
4 All enemy targets receive 8% more damage for 10s when this Hero is attacked. Cooldown: 10s.
5 All enemy targets receive 10% more damage for 10s when this Hero is attacked. Cooldown: 10s.
6 All enemy targets receive 13% more damage for 10s when this Hero is attacked. Cooldown: 10s.
7 All enemy targets receive 16% more damage for 10s when this Hero is attacked. Cooldown: 10s.
8 All enemy targets receive 20% more damage for 10s when this Hero is attacked. Cooldown: 10s.
9 All enemy targets receive 25% more damage for 10s when this Hero is attacked. Cooldown: 10s.
10 All enemy targets receive 31% more damage for 10s when this Hero is attacked. Cooldown: 10s.
Silencing Shot Silencing Shot
Level Notice
1 Increases this Hero's Range by 1 for the entire battle. Has an 8% chance to inflict Silence for 1s when attacking an enemy Hero. Cooldown: 7s.
2 Increases this Hero's Range by 1 for the entire battle. Has a 12% chance to inflict Silence for 1.2s when attacking an enemy Hero. Cooldown: 7s.
3 Increases this Hero's Range by 1 for the entire battle. Has a 16% chance to inflict Silence for 1.6s when attacking an enemy Hero. Cooldown: 7s.
4 Increases this Hero's Range by 1 for the entire battle. Has a 20% chance to inflict Silence for 1.8s when attacking an enemy Hero. Cooldown: 7s.
5 Increases this Hero's Range by 1 for the entire battle. Has a 26% chance to inflict Silence for 2.2s when attacking an enemy Hero. Cooldown: 7s.
6 Increases this Hero's Range by 1 for the entire battle. Has a 35% chance to inflict Silence for 2.6s when attacking an enemy Hero. Cooldown: 7s.
7 Increases this Hero's Range by 1 for the entire battle. Has a 45% chance to inflict Silence for 3s when attacking an enemy Hero. Cooldown: 7s.
8 Increases this Hero's Range by 1 for the entire battle. Has a 55% chance to inflict Silence for 3.4s when attacking an enemy Hero. Cooldown: 7s.
9 Increases this Hero's Range by 1 for the entire battle. Has a 65% chance to inflict Silence for 3.8s when attacking an enemy Hero. Cooldown: 7s.
10 Increases this Hero's Range by 1 for the entire battle. Has a 75% chance to inflict Silence for 4.2s when attacking an enemy Hero. Cooldown: 7s.
Energy Sap Energy Sap
Level Notice
1 Increases ATK by 5%. Each attack reduces target's ATK by 2% for 7s. Cooldown: 1s.
2 Increases ATK by 8%. Each attack reduces target's ATK by 3% for 7s. Cooldown: 1s.
3 Increases ATK by 11%. Each attack reduces target's ATK by 3% for 8s. Cooldown: 1s.
4 Increases ATK by 15%. Each attack reduces target's ATK by 4% for 8s. Cooldown: 1s.
5 Increases ATK by 20%. Each attack reduces target's ATK by 5% for 9s. Cooldown: 1s.
6 Increases ATK by 35%. Each attack reduces target's ATK by 6% for 9s. Cooldown: 1s.
7 Increases ATK by 50%. Each attack reduces target's ATK by 7% for 9s. Cooldown: 1s.
8 Increases ATK by 65%. Each attack reduces target's ATK by 8% for 10s. Cooldown: 1s.
9 Increases ATK by 80%. Each attack reduces target's ATK by 9% for 10s. Cooldown: 1s.
10 Increases ATK by 95%. Each attack reduces target's ATK by 10% for 10s. Cooldown: 1s.
Unbridled Fury Unbridled Fury
Level Notice
1 Increases ATK SPD by 10%. Has a 6% chance to stun an enemy target for 1s when attacked. Cooldown: 8s.
2 Increases ATK SPD by 14%. Has an 8% chance to stun an enemy target for 1.2s when attacked. Cooldown: 8s.
3 Increases ATK SPD by 19%. Has a 10% chance to stun an enemy target for 1.4s when attacked. Cooldown: 8s.
4 Increases ATK SPD by 24%. Has a 14% chance to stun an enemy target for 1.6s when attacked. Cooldown: 8s.
5 Increases ATK SPD by 30%. Has a 20% chance to stun an enemy target for 2s when attacked. Cooldown: 8s.
6 Increases ATK SPD by 40%. Has a 30% chance to stun an enemy target for 2.5s when attacked. Cooldown: 8s.
7 Increases ATK SPD by 50%. Has a 40% chance to stun an enemy target for 3s when attacked. Cooldown: 8s.
8 Increases ATK SPD by 60%. Has a 50% chance to stun an enemy target for 3.5s when attacked. Cooldown: 8s.
9 Increases ATK SPD by 70%. Has a 60% chance to stun an enemy target for 4s when attacked. Cooldown: 8s.
10 Increases ATK SPD by 80%. Has a 70% chance to stun an enemy target for 4.5s when attacked. Cooldown: 8s.
Sanctified Blast Sanctified Blast
Level Notice
1 When attacked, has a 6% chance to deal 240% ATK DMG to and remove all buffs from a nearby enemy Hero. Cooldown: 8s.
2 When attacked, has a 8% chance to deal 320% ATK DMG to and remove all buffs from a nearby enemy Hero. Cooldown: 8s.
3 When attacked, has a 10% chance to deal 400% ATK DMG to and remove all buffs from a nearby enemy Hero. Cooldown: 8s.
4 When attacked, has a 14% chance to deal 480% ATK DMG to and remove all buffs from a nearby enemy Hero. Cooldown: 8s.
5 When attacked, has a 20% chance to deal 560% ATK DMG to and remove all buffs from a nearby enemy Hero. Cooldown: 8s.
6 When attacked, has a 30% chance to deal 650% ATK DMG to and remove all buffs from a nearby enemy Hero. Cooldown: 8s.
7 When attacked, has a 40% chance to deal 750% ATK DMG to and remove all buffs from a nearby enemy Hero. Cooldown: 8s.
8 When attacked, has a 50% chance to deal 850% ATK DMG to and remove all buffs from a nearby enemy Hero. Cooldown: 8s.
9 When attacked, has a 60% chance to deal 960% ATK DMG to and remove all buffs from a nearby enemy Hero. Cooldown: 8s.
10 When attacked, has a 70% chance to deal 1070% ATK DMG to and remove all buffs from a nearby enemy Hero. Cooldown: 8s.
Burning Plate Burning Plate
Level Notice
1 Increases this Hero's Max HP by 8%, and burns nearby enemies, dealing 40% ATK DMG per second. Effects last for the entire battle.
2 Increases this Hero's Max HP by 10%, and burns nearby enemies, dealing 50% ATK DMG per second. Effects last for the entire battle.
3 Increases this Hero's Max HP by 13%, and burns nearby enemies, dealing 65% ATK DMG per second. Effects last for the entire battle.
4 Increases this Hero's Max HP by 17%, and burns nearby enemies, dealing 80% ATK DMG per second. Effects last for the entire battle.
5 Increases this Hero's Max HP by 25%, and burns nearby enemies, dealing 100% ATK DMG per second. Effects last for the entire battle.
6 Increases this Hero's Max HP by 35%, and burns nearby enemies, dealing 120% ATK DMG per second. Effects last for the entire battle.
7 Increases this Hero's Max HP by 45%, and burns nearby enemies, dealing 140% ATK DMG per second. Effects last for the entire battle.
8 Increases this Hero's Max HP by 55%, and burns nearby enemies, dealing 160% ATK DMG per second. Effects last for the entire battle.
9 Increases this Hero's Max HP by 65%, and burns nearby enemies, dealing 180% ATK DMG per second. Effects last for the entire battle.
10 Increases this Hero's Max HP by 75%, and burns nearby enemies, dealing 200% ATK DMG per second. Effects last for the entire battle.
Blade Knight Blade Knight
Level Notice
1 Summons a Blade Knight for 15s when Hero attacks. Blade Knight dies when Hero is destroyed. (Cooldown: 16s.) Blade Knight's skill deals 240% Blade Knight ATK DMG to each enemy target within an arc. (Cooldown: 6s.)
2 Summons a Blade Knight for 15s when Hero attacks. Blade Knight dies when Hero is destroyed. (Cooldown: 16s.) Blade Knight's skill deals 300% Blade Knight ATK DMG to each enemy target within an arc. (Cooldown: 6s.)
3 Summons a Blade Knight for 15s when Hero attacks. Blade Knight dies when Hero is destroyed. (Cooldown: 16s.) Blade Knight's skill deals 360% Blade Knight ATK DMG to each enemy target within an arc. (Cooldown: 6s.)
4 Summons a Blade Knight for 15s when Hero attacks. Blade Knight dies when Hero is destroyed. (Cooldown: 16s.) Blade Knight's skill deals 420% Blade Knight ATK DMG to each enemy target within an arc. (Cooldown: 6s.)
5 Summons a Blade Knight for 15s when Hero attacks. Blade Knight dies when Hero is destroyed. (Cooldown: 16s.) Blade Knight's skill deals 480% Blade Knight ATK DMG to each enemy target within an arc. (Cooldown: 6s.)
6 Summons a Blade Knight for 15s when Hero attacks. Blade Knight dies when Hero is destroyed. (Cooldown: 16s.) Blade Knight's skill deals 560% Blade Knight ATK DMG to each enemy target within an arc. (Cooldown: 6s.)
7 Summons a Blade Knight for 15s when Hero attacks. Blade Knight dies when Hero is destroyed. (Cooldown: 16s.) Blade Knight's skill deals 660% Blade Knight ATK DMG to each enemy target within an arc. (Cooldown: 6s.)
8 Summons a Blade Knight for 15s when Hero attacks. Blade Knight dies when Hero is destroyed. (Cooldown: 16s.) Blade Knight's skill deals 780% Blade Knight ATK DMG to each enemy target within an arc. (Cooldown: 6s.)
9 Summons a Blade Knight for 15s when Hero attacks. Blade Knight dies when Hero is destroyed. (Cooldown: 16s.) Blade Knight's skill deals 920% Blade Knight ATK DMG to each enemy target within an arc. (Cooldown: 6s.)
10 Summons a Blade Knight for 15s when Hero attacks. Blade Knight dies when Hero is destroyed. (Cooldown: 16s.) Blade Knight's skill deals 1080% Blade Knight ATK DMG to each enemy target within an arc. (Cooldown: 6s.)
Divine Templar Divine Templar
Level Notice
1 Summons a Divine Templar for 15s when Hero is attacked. Divine Templar dies when Hero is destroyed. (Cooldown: 16s) Divine Templar's skill deals 380% Templar ATK DMG and inflicts Coma for 1s to an enemy target. (Cooldown: 5s. Divine Templar has Lv 5 Stone Skin.)
2 Summons a Divine Templar for 15s when Hero is attacked. Divine Templar dies when Hero is destroyed. (Cooldown: 16s) Divine Templar's skill deals 460% Templar ATK DMG and inflicts Coma for 1.2s to an enemy target. (Cooldown: 5s. Divine Templar has Lv 5 Stone Skin.)
3 Summons a Divine Templar for 15s when Hero is attacked. Divine Templar dies when Hero is destroyed. (Cooldown: 16s) Divine Templar's skill deals 540% Templar ATK DMG and inflicts Coma for 1.4s to an enemy target. (Cooldown: 5s. Divine Templar has Lv 5 Stone Skin.)
4 Summons a Divine Templar for 15s when Hero is attacked. Divine Templar dies when Hero is destroyed. (Cooldown: 16s) Divine Templar's skill deals 620% Templar ATK DMG and inflicts Coma for 1.7s to an enemy target. (Cooldown: 5s. Divine Templar has Lv 5 Stone Skin.)
5 Summons a Divine Templar for 15s when Hero is attacked. Divine Templar dies when Hero is destroyed. (Cooldown: 16s) Divine Templar's skill deals 700% Templar ATK DMG and inflicts Coma for 2s to an enemy target. (Cooldown: 5s. Divine Templar has Lv 5 Stone Skin.)
6 Summons a Divine Templar for 15s when Hero is attacked. Divine Templar dies when Hero is destroyed. (Cooldown: 16s) Divine Templar's skill deals 800% Templar ATK DMG and inflicts Coma for 2.5s to an enemy target. (Cooldown: 5s. Divine Templar has Lv 5 Stone Skin.)
7 Summons a Divine Templar for 15s when Hero is attacked. Divine Templar dies when Hero is destroyed. (Cooldown: 16s) Divine Templar's skill deals 920% Templar ATK DMG and inflicts Coma for 3s to an enemy target. (Cooldown: 5s. Divine Templar has Lv 5 Stone Skin.)
8 Summons a Divine Templar for 15s when Hero is attacked. Divine Templar dies when Hero is destroyed. (Cooldown: 16s) Divine Templar's skill deals 1060% Templar ATK DMG and inflicts Coma for 3s to an enemy target. (Cooldown: 5s. Divine Templar has Lv 5 Stone Skin.)
9 Summons a Divine Templar for 15s when Hero is attacked. Divine Templar dies when Hero is destroyed. (Cooldown: 16s) Divine Templar's skill deals 1200% Templar ATK DMG and inflicts Coma for 3s to an enemy target. (Cooldown: 5s. Divine Templar has Lv 5 Stone Skin.)
10 Summons a Divine Templar for 15s when Hero is attacked. Divine Templar dies when Hero is destroyed. (Cooldown: 16s) Divine Templar's skill deals 1380% Templar ATK DMG and inflicts Coma for 3s to an enemy target. (Cooldown: 5s. Divine Templar has Lv 5 Stone Skin.)
Pyremage Pyremage
Level Notice
1 Summons a Pyremage for 15s when Hero attacks. Pyremage dies when Hero is destroyed. (Cooldown: 16s.) Pyremage's skill: Summons a comet, dealing 260% Pyremage ATK DMG to all enemy targets within range. (Cooldown: 6s.)
2 Summons a Pyremage for 15s when Hero attacks. Pyremage dies when Hero is destroyed. (Cooldown: 16s.) Pyremage's skill: Summons a comet, dealing 340% Pyremage ATK DMG to all enemy targets within range. (Cooldown: 6s.)
3 Summons a Pyremage for 15s when Hero attacks. Pyremage dies when Hero is destroyed. (Cooldown: 16s.) Pyremage's skill: Summons a comet, dealing 420% Pyremage ATK DMG to all enemy targets within range. (Cooldown: 6s.)
4 Summons a Pyremage for 15s when Hero attacks. Pyremage dies when Hero is destroyed. (Cooldown: 16s.) Pyremage's skill: Summons a comet, dealing 500% Pyremage ATK DMG to all enemy targets within range. (Cooldown: 6s.)
5 Summons a Pyremage for 15s when Hero attacks. Pyremage dies when Hero is destroyed. (Cooldown: 16s.) Pyremage's skill: Summons a comet, dealing 580% Pyremage ATK DMG to all enemy targets within range. (Cooldown: 6s.)
6 Summons a Pyremage for 15s when Hero attacks. Pyremage dies when Hero is destroyed. (Cooldown: 16s.) Pyremage's skill: Summons a comet, dealing 680% Pyremage ATK DMG to all enemy targets within range. (Cooldown: 6s.)
7 Summons a Pyremage for 15s when Hero attacks. Pyremage dies when Hero is destroyed. (Cooldown: 16s.) Pyremage's skill: Summons a comet, dealing 800% Pyremage ATK DMG to all enemy targets within range. (Cooldown: 6s.)
8 Summons a Pyremage for 15s when Hero attacks. Pyremage dies when Hero is destroyed. (Cooldown: 16s.) Pyremage's skill: Summons a comet, dealing 940% Pyremage ATK DMG to all enemy targets within range. (Cooldown: 6s.)
9 Summons a Pyremage for 15s when Hero attacks. Pyremage dies when Hero is destroyed. (Cooldown: 16s.) Pyremage's skill: Summons a comet, dealing 1100% Pyremage ATK DMG to all enemy targets within range. (Cooldown: 6s.)
10 Summons a Pyremage for 15s when Hero attacks. Pyremage dies when Hero is destroyed. (Cooldown: 16s.) Pyremage's skill: Summons a comet, dealing 1280% Pyremage ATK DMG to all enemy targets within range. (Cooldown: 6s.)
Holy Conviction Holy Conviction
Level Notice
1 Reduces DMG received by 5% in battle. Also increases this Hero's healing received by 25%.
2 Reduces DMG received by 10% in battle. Also increases this Hero's healing received by 35%.
3 Reduces DMG received by 15% in battle. Also increases this Hero's healing received by 50%.
4 Reduces DMG received by 25% in battle. Also increases this Hero's healing received by 70%.
5 Reduces DMG received by 40% in battle. Also increases this Hero's healing received by 100%.
6 Reduces DMG received by 48% in battle. Also increases this Hero's healing received by 140%.
7 Reduces DMG received by 55% in battle. Also increases this Hero's healing received by 180%.
8 Reduces DMG received by 65% in battle. Also increases this Hero's healing received by 220%.
9 Reduces DMG received by 75% in battle. Also increases this Hero's healing received by 270%.
10 Reduces DMG received by 85% in battle. Also increases this Hero's healing received by 320%.
The best heroes in the opinion of site visitors
Dynamica
297
Lazulix
229
Axe Punisher
181
Rambard
158
Boreal Fox
144
Cold Heir
135
Phobos
123
Wallawalla
94
Occultist
89
Berserker
86
Bloody Mary
81
Rune Master
75
Anubis
73
Young Spark
71
Boa Queen
70
Demon Stalker
66
Massacre
59
Water Priestess
59
Landwalker
58
Lavanica
58
Vermilica
57
Valiant Saintess
56
Commodora
53
Mad Inventor
50
Royal Mummy
49
Serratica
49
Zephyrica
48
Wordless Zealot
47
Spirit Mage
46
Sasquatch
43
Skeletica
43
Athene
43
Ninja
40
Colossus
39
Alphamech
38
Ma Hatma
37
Svalinn
36
Rosaleen
36
Asura
33
Champion
33
Succubus
31
Inquisitess
30
Ice Lady
29
Primeval Golem
27
Cosmo
26
Druid
25
Dark Mage
24
Cosmic Pugilist
23
Ghoulem
23
Despotic Maestro
22
Cold Conjuress
22
Storm Eater
21
Healing Ritual Healing Ritual
Level Notice
1 Raises HP by 12% during battle. Recovers 1% of Max HP when attacking.
2 Raises HP by 18% during battle. Recovers 2% of Max HP when attacking.
3 Raises HP by 25% during battle. Recovers 3% of Max HP when attacking.
4 Raises HP by 35% during battle. Recovers 4% of Max HP when attacking.
5 Raises HP by 50% during battle. Recovers 6% of Max HP when attacking.
6 Raises HP by 60% during battle. Recovers 8% of Max HP when attacking.
7 Raises HP by 70% during battle. Recovers 10% of Max HP when attacking.
8 Raises HP by 80% during battle. Recovers 12% of Max HP when attacking.
9 Raises HP by 90% during battle. Recovers 14% of Max HP when attacking.
10 Raises HP by 100% during battle. Recovers 16% of Max HP when attacking.
The best heroes in the opinion of site visitors
Ripper
36
Dove Keeper
35
Ronin
27
Zephyrica
21
Hyper Strength Hyper Strength
Level Notice
1 Raises this Hero's ATK by 10% and Energy regain rate by 10% during battle.
2 Raises this Hero's ATK by 14% and Energy regain rate by 15% during battle.
3 Raises this Hero's ATK by 18% and Energy regain rate by 20% during battle.
4 Raises this Hero's ATK by 24% and Energy regain rate by 30% during battle.
5 Raises this Hero's ATK by 35% and Energy regain rate by 40% during battle.
6 Raises this Hero's ATK by 50% and Energy regain rate by 50% during battle.
7 Raises this Hero's ATK by 65% and Energy regain rate by 70% during battle.
8 Raises this Hero's ATK by 80% and Energy regain rate by 90% during battle.
9 Raises this Hero's ATK by 95% and Energy regain rate by 100% during battle.
10 Raises this Hero's ATK by 130% and Energy regain rate by 100% during battle.
The best heroes in the opinion of site visitors
Cosmo
157
Paladin
41
Bogeyman
33
Oracle Oracle's Aid
Level Notice
1 Increases own ACC by 4%. Also increases 3 nearby Oracle Faction Heroes' ATK by 4% for 4s. Cooldown: 6s.
2 Increases own ACC by 5%. Also increases 3 nearby Oracle Faction Heroes' ATK by 6% for 4s. Cooldown: 6s.
3 Increases own ACC by 6%. Also increases 3 nearby Oracle Faction Heroes' ATK by 8% for 5s. Cooldown: 6s.
4 Increases own ACC by 8%. Also increases 3 nearby Oracle Faction Heroes' ATK by 11% for 5s. Cooldown: 6s.
5 Increases own ACC by 10%. Also increases 3 nearby Oracle Faction Heroes' ATK by 14% for 5s. Cooldown: 6s.
6 Increases own ACC by 13%. Also increases 3 nearby Oracle Faction Heroes' ATK by 18% for 5s. Cooldown: 6s.
7 Increases own ACC by 17%. Also increases 3 nearby Oracle Faction Heroes' ATK by 22% for 6s. Cooldown: 6s.
8 Increases own ACC by 23%. Also increases 3 nearby Oracle Faction Heroes' ATK by 30% for 6s. Cooldown: 6s.
9 Increases own ACC by 29%. Also increases 3 nearby Oracle Faction Heroes' ATK by 38% for 6s. Cooldown: 6s.
10 Increases own ACC by 38%. Also increases 3 nearby Oracle Faction Heroes' ATK by 46% for 6s. Cooldown: 6s.
Saint Saint's Aid
Level Notice
1 Increases own ACC by 4%. Also increases 3 nearby Saint Faction Heroes' ATK by 4% for 4s. Cooldown: 6s.
2 Increases own ACC by 5%. Also increases 3 nearby Saint Faction Heroes' ATK by 6% for 4s. Cooldown: 6s.
3 Increases own ACC by 6%. Also increases 3 nearby Saint Faction Heroes' ATK by 8% for 5s. Cooldown: 6s.
4 Increases own ACC by 8%. Also increases 3 nearby Saint Faction Heroes' ATK by 11% for 5s. Cooldown: 6s.
5 Increases own ACC by 10%. Also increases 3 nearby Saint Faction Heroes' ATK by 14% for 5s. Cooldown: 6s.
6 Increases own ACC by 13%. Also increases 3 nearby Saint Faction Heroes' ATK by 18% for 5s. Cooldown: 6s.
7 Increases own ACC by 17%. Also increases 3 nearby Saint Faction Heroes' ATK by 22% for 6s. Cooldown: 6s.
8 Increases own ACC by 23%. Also increases 3 nearby Saint Faction Heroes' ATK by 30% for 6s. Cooldown: 6s.
9 Increases own ACC by 29%. Also increases 3 nearby Saint Faction Heroes' ATK by 38% for 6s. Cooldown: 6s.
10 Increases own ACC by 38%. Also increases 3 nearby Saint Faction Heroes' ATK by 46% for 6s. Cooldown: 6s.
Brawler Brawler's Aid
Level Notice
1 Increases own ACC by 4%. Also increases 3 nearby Brawler Faction Heroes' ATK by 4% for 4s. Cooldown: 6s.
2 Increases own ACC by 5%. Also increases 3 nearby Brawler Faction Heroes' ATK by 6% for 4s. Cooldown: 6s.
3 Increases own ACC by 6%. Also increases 3 nearby Brawler Faction Heroes' ATK by 8% for 5s. Cooldown: 6s.
4 Increases own ACC by 8%. Also increases 3 nearby Brawler Faction Heroes' ATK by 11% for 5s. Cooldown: 6s.
5 Increases own ACC by 10%. Also increases 3 nearby Brawler Faction Heroes' ATK by 14% for 5s. Cooldown: 6s.
6 Increases own ACC by 13%. Also increases 3 nearby Brawler Faction Heroes' ATK by 18% for 5s. Cooldown: 6s.
7 Increases own ACC by 17%. Also increases 3 nearby Brawler Faction Heroes' ATK by 22% for 6s. Cooldown: 6s.
8 Increases own ACC by 23%. Also increases 3 nearby Brawler Faction Heroes' ATK by 30% for 6s. Cooldown: 6s.
9 Increases own ACC by 29%. Also increases 3 nearby Brawler Faction Heroes' ATK by 38% for 6s. Cooldown: 6s.
10 Increases own ACC by 38%. Also increases 3 nearby Brawler Faction Heroes' ATK by 46% for 6s. Cooldown: 6s.
Specter Specter's Instinct
Level Notice
1 When attacked, inflicts Inhibit and Entangle on 3 random enemy Heroes for 0.8s. (Ignores Elusive. Cooldown: 5s.)
2 When attacked, inflicts Inhibit and Entangle on 3 random enemy Heroes for 1s. (Ignores Elusive. Cooldown: 5s.)
3 When attacked, inflicts Inhibit and Entangle on 3 random enemy Heroes for 1.2s. (Ignores Elusive. Cooldown: 5s.)
4 When attacked, inflicts Inhibit and Entangle on 3 random enemy Heroes for 1.4s. (Ignores Elusive. Cooldown: 5s.)
5 When attacked, inflicts Inhibit and Entangle on 3 random enemy Heroes for 1.6s. (Ignores Elusive. Cooldown: 5s.)
6 When attacked, inflicts Inhibit and Entangle on 3 random enemy Heroes for 1.8s. (Ignores Elusive. Cooldown: 5s.)
7 When attacked, inflicts Inhibit and Entangle on 3 random enemy Heroes for 2s. (Ignores Elusive. Cooldown: 5s.)
8 When attacked, inflicts Inhibit and Entangle on 3 random enemy Heroes for 2.5s. (Ignores Elusive. Cooldown: 5s.)
9 When attacked, inflicts Inhibit and Entangle on 3 random enemy Heroes for 3s. (Ignores Elusive. Cooldown: 5s.)
10 When attacked, inflicts Inhibit and Entangle on 4 random enemy Heroes for 3s. (Ignores Elusive. Cooldown: 5s.)
The best heroes in the opinion of site visitors
Dove Keeper
207
Zephyrica
174
Lavanica
91
Gunslinger
56
Rune Master
40
Wallawalla
35
Anti-Air Shot Anti-Air Shot
Level Notice
1 Paralyze 1 nearby enemy flying Hero for 1s and deal 80% ATK DMG. Raise nearby friendly Ground Heroes' ATK and ATK SPD by 5% for 3s (CD: 4.5s).
2 Paralyze 1 nearby enemy flying Hero for 1.2s and deal 90% ATK DMG. Raise nearby friendly Ground Heroes' ATK and ATK SPD by 7% for 3s (CD: 4.5s).
3 Paralyze 1 nearby enemy flying Hero for 1.4s and deal 100% ATK DMG. Raise nearby friendly Ground Heroes' ATK and ATK SPD by 9% for 3s (CD: 4.5s).
4 Paralyze 1 nearby enemy flying Hero for 1.6s and deal 120% ATK DMG. Raise nearby friendly Ground Heroes' ATK and ATK SPD by 13% for 3s (CD: 4.5s).
5 Paralyze 1 nearby enemy flying Hero for 1.8s and deal 140% ATK DMG. Raise nearby friendly Ground Heroes' ATK and ATK SPD by 17% for 3s (CD: 4.5s).
6 Paralyze 1 nearby enemy flying Hero for 2s and deal 170% ATK DMG. Raise nearby friendly Ground Heroes' ATK and ATK SPD by 22% for 3s (CD: 4.5s).
7 Paralyze 1 nearby enemy flying Hero for 2.2s and deal 200% ATK DMG. Raise nearby friendly Ground Heroes' ATK and ATK SPD by 28% for 3s (CD: 4.5s).
8 Paralyze 1 nearby enemy flying Hero for 2.6s and deal 250% ATK DMG. Raise nearby friendly Ground Heroes' ATK and ATK SPD by 35% for 3s (CD: 4.5s).
9 Paralyze 1 nearby enemy flying Hero for 3s and deal 300% ATK DMG. Raise nearby friendly Ground Heroes' ATK and ATK SPD by 43% for 3s (CD: 4.5s).
10 Paralyze 1 nearby enemy flying Hero for 3.5s and deal 370% ATK DMG. Raise nearby friendly Ground Heroes' ATK and ATK SPD by 52% for 3s (CD: 4.5s).
Punishing Smite Punishing Smite
Level Notice
1 Gains 6% CRIT Rate in battle. When dealing a critical hit, deals 180% True DMG to enemy Hero with lowest HP (CD: 6.5s).
2 Gains 10% CRIT Rate in battle. When dealing a critical hit, deals 220% True DMG to enemy Hero with lowest HP (CD: 6.5s).
3 Gains 14% CRIT Rate in battle. When dealing a critical hit, deals 270% True DMG to enemy Hero with lowest HP (CD: 6.5s).
4 Gains 19% CRIT Rate in battle. When dealing a critical hit, deals 320% True DMG to enemy Hero with lowest HP (CD: 6.5s).
5 Gains 25% CRIT Rate in battle. When dealing a critical hit, deals 380% True DMG to enemy Hero with lowest HP (CD: 6.5s).
6 Gains 32% CRIT Rate in battle. When dealing a critical hit, deals 460% True DMG to enemy Hero with lowest HP (CD: 6.5s).
7 Gains 40% CRIT Rate in battle. When dealing a critical hit, deals 560% True DMG to enemy Hero with lowest HP (CD: 6s).
8 Gains 50% CRIT Rate in battle. When dealing a critical hit, deals 680% True DMG to enemy Hero with lowest HP (CD: 6s).
9 Gains 62% CRIT Rate in battle. When dealing a critical hit, deals 820% True DMG to enemy Hero with lowest HP (CD: 6s).
10 Gains 76% CRIT Rate in battle. When dealing a critical hit, deals 980% True DMG to enemy Hero with lowest HP (CD: 6s).
Spectral Hold Spectral Hold
Level Notice
1 Gain 8% HP during battle. When attacked, removes 10 Energy from nearby enemy Heroes. Also lowers their ATK by 8% for 4s. (CD: 5s)
2 Gain 14% HP during battle. When attacked, removes 17 Energy from nearby enemy Heroes. Also lowers their ATK by 10% for 4s. (CD: 5s)
3 Gain 22% HP during battle. When attacked, removes 25 Energy from nearby enemy Heroes. Also lowers their ATK by 13% for 4s. (CD: 5s)
4 Gain 32% HP during battle. When attacked, removes 35 Energy from nearby enemy Heroes. Also lowers their ATK by 16% for 4s. (CD: 5s)
5 Gain 47% HP during battle. When attacked, removes 50 Energy from nearby enemy Heroes. Also lowers their ATK by 19% for 4s. (CD: 5s)
6 Gain 63% HP during battle. When attacked, removes 65 Energy from nearby enemy Heroes. Also lowers their ATK by 23% for 4s. (CD: 5s)
7 Gain 80% HP during battle. When attacked, removes 85 Energy from nearby enemy Heroes. Also lowers their ATK by 27% for 4s. (CD: 5s)
8 Gain 100% HP during battle. When attacked, removes 100 Energy from nearby enemy Heroes. Also lowers their ATK by 34% for 4s. (CD: 5s)
9 Gain 120% HP during battle. When attacked, removes 100 Energy from nearby enemy Heroes. Also lowers their ATK by 42% for 4.5s. (CD: 5s)
10 Gain 140% HP during battle. When attacked, removes 100 Energy from nearby enemy Heroes. Also lowers their ATK by 51% for 4.5s. (CD: 5s)
The best heroes in the opinion of site visitors
Hot Shot
68
Valiant Saintess
60
Miss Magic
58
Energy Surge Energy Surge
Level Notice
1 Increases ACC by 4% and Dodge by 2%. Recovers 5 Energy when Dodge is triggered.
2 Increases ACC by 5% and Dodge by 3%. Recovers 10 Energy when Dodge is triggered.
3 Increases ACC by 6% and Dodge by 4%. Recovers 15 Energy when Dodge is triggered.
4 Increases ACC by 8% and Dodge by 6%. Recovers 25 Energy when Dodge is triggered.
5 Increases ACC by 10% and Dodge by 8%. Recovers 35 Energy when Dodge is triggered.
6 Increases ACC by 13% and Dodge by 10%. Recovers 45 Energy when Dodge is triggered.
7 Increases ACC by 17% and Dodge by 12%. Recovers 55 Energy when Dodge is triggered.
8 Increases ACC by 23% and Dodge by 17%. Recovers 70 Energy when Dodge is triggered.
9 Increases ACC by 29% and Dodge by 22%. Recovers 85 Energy when Dodge is triggered.
10 Increases ACC by 36% and Dodge by 30%. Recovers 100 Energy when Dodge is triggered.
Calming Hourglass Calming Hourglass
Level Notice
1 When attacked, Silences all nearby enemy Heroes for 2s and restores HP equal to 220% ATK to the friendly Hero with the lowest HP. (CD: 5.5s)
2 When attacked, Silences all nearby enemy Heroes for 2s and restores HP equal to 330% ATK to the friendly Hero with the lowest HP. (CD: 5.5s)
3 When attacked, Silences all nearby enemy Heroes for 2s and restores HP equal to 440% ATK to the friendly Hero with the lowest HP. (CD: 5.5s)
4 When attacked, Silences all nearby enemy Heroes for 2s and restores HP equal to 560% ATK to the friendly Hero with the lowest HP. (CD: 5.5s)
5 When attacked, Silences all nearby enemy Heroes for 2s and restores HP equal to 720% ATK to the friendly Hero with the lowest HP. (CD: 5.5s)
6 When attacked, Silences all nearby enemy Heroes for 3s and restores HP equal to 880% ATK to the friendly Hero with the lowest HP. (CD: 5.5s)
7 When attacked, Silences all nearby enemy Heroes for 3s and restores HP equal to 1050% ATK to the friendly Hero with the lowest HP. (CD: 5.5s)
8 When attacked, Silences all nearby enemy Heroes for 3s and restores HP equal to 1220% ATK to the friendly Hero with the lowest HP. (CD: 5.5s)
9 When attacked, Silences all nearby enemy Heroes for 3s and restores HP equal to 1400% ATK to the friendly Hero with the lowest HP. (CD: 5.5s)
10 When attacked, Silences all nearby enemy Heroes for 3s and restores HP equal to 1580% ATK to the friendly Hero with the lowest HP. (CD: 5.5s)
Bold Requital Bold Requital
Level Notice
1 When HP is less than 70%, deals True DMG equal to 35% ATK to 2 nearby enemy Heroes and recovers HP equal to 20% of DMG dealt. (CD: 5s.)
2 When HP is less than 70%, deals True DMG equal to 65% ATK to 2 nearby enemy Heroes and recovers HP equal to 31% of DMG dealt. (CD: 5s.)
3 When HP is less than 70%, deals True DMG equal to 100% ATK to 2 nearby enemy Heroes and recovers HP equal to 42% of DMG dealt. (CD: 5s.)
4 When HP is less than 70%, deals True DMG equal to 160% ATK to 2 nearby enemy Heroes and recovers HP equal to 53% of DMG dealt. (CD: 5s.)
5 When HP is less than 70%, deals True DMG equal to 235% ATK to 2 nearby enemy Heroes and recovers HP equal to 64% of DMG dealt. (CD: 5s.)
6 When HP is less than 70%, deals True DMG equal to 315% ATK to 3 nearby enemy Heroes and recovers HP equal to 75% of DMG dealt. (CD: 5s.)
7 When HP is less than 70%, deals True DMG equal to 420% ATK to 3 nearby enemy Heroes and recovers HP equal to 86% of DMG dealt. (CD: 5s.)
8 When HP is less than 70%, deals True DMG equal to 540% ATK to 3 nearby enemy Heroes and recovers HP equal to 100% of DMG dealt. (CD: 5s.)
9 When HP is less than 70%, deals True DMG equal to 665% ATK to 3 nearby enemy Heroes and recovers HP equal to 100% of DMG dealt. (CD: 4s.)
10 When HP is less than 70%, deals True DMG equal to 805% ATK to 3 nearby enemy Heroes and recovers HP equal to 100% of DMG dealt. (CD: 4s.)
Lethal Blow Lethal Blow
Level Notice
1 Raises ATK by 6%. When attacking, raises nearby enemy Heroes' DMG taken by 4% for 3.5s and removes 8 Energy from them. (CD: 6s)
2 Raises ATK by 11%. When attacking, raises nearby enemy Heroes' DMG taken by 8% for 3.5s and removes 17 Energy from them. (CD: 6s)
3 Raises ATK by 16%. When attacking, raises nearby enemy Heroes' DMG taken by 13% for 3.5s and removes 28 Energy from them. (CD: 6s)
4 Raises ATK by 22%. When attacking, raises nearby enemy Heroes' DMG taken by 19% for 3.5s and removes 39 Energy from them. (CD: 6s)
5 Raises ATK by 30%. When attacking, raises nearby enemy Heroes' DMG taken by 26% for 3.5s and removes 50 Energy from them. (CD: 6s)
6 Raises ATK by 38%. When attacking, raises nearby enemy Heroes' DMG taken by 35% for 3.5s and removes 61 Energy from them. (CD: 6s)
7 Raises ATK by 48%. When attacking, raises nearby enemy Heroes' DMG taken by 45% for 3.5s and removes 72 Energy from them. (CD: 6s)
8 Raises ATK by 60%. When attacking, raises nearby enemy Heroes' DMG taken by 55% for 3.5s and removes 83 Energy from them. (CD: 6s)
9 Raises ATK by 74%. When attacking, raises nearby enemy Heroes' DMG taken by 65% for 4s and removes 83 Energy from them. (CD: 6s)
10 Raises ATK by 90%. When attacking, raises nearby enemy Heroes' DMG taken by 75% for 4s and removes 83 Energy from them. (CD: 6s)
Magic Burst Magic Burst
Level Notice
1 Reduces DMG taken by 3%. When Hero attacks, has 3% chance to deal 40% ATK DMG to and remove buffs from all nearby enemy units. (CD: 6s)
2 Reduces DMG taken by 6%. When Hero attacks, has 7% chance to deal 85% ATK DMG to and remove buffs from all nearby enemy units. (CD: 6s)
3 Reduces DMG taken by 9%. When Hero attacks, has 11% chance to deal 140% ATK DMG to and remove buffs from all nearby enemy units. (CD: 6s)
4 Reduces DMG taken by 13%. When Hero attacks, has 15% chance to deal 195% ATK DMG to and remove buffs from all nearby enemy units. (CD: 6s)
5 Reduces DMG taken by 18%. When Hero attacks, has 19% chance to deal 250% ATK DMG to and remove buffs from all nearby enemy units. (CD: 6s)
6 Reduces DMG taken by 23%. When Hero attacks, has 23% chance to deal 320% ATK DMG to and remove buffs from all nearby enemy units. (CD: 6s)
7 Reduces DMG taken by 29%. When Hero attacks, has 27% chance to deal 390% ATK DMG to and remove buffs from all nearby enemy units. (CD: 6s)
8 Reduces DMG taken by 35%. When Hero attacks, has 31% chance to deal 460% ATK DMG to and remove buffs from all nearby enemy units. (CD: 6s)
9 Reduces DMG taken by 42%. When Hero attacks, has 35% chance to deal 540% ATK DMG to and remove buffs from all nearby enemy units. (CD: 6s)
10 Reduces DMG taken by 49%. When Hero attacks, has 39% chance to deal 620% ATK DMG to and remove buffs from all nearby enemy units. (CD: 6s)
Purgatory Purgatory
Level Notice
1 When attacking, deals True DMG equal to 35% ATK to the target and targets near it. They also receive 15% less healing for 3s. (CD: 4.5s)
2 When attacking, deals True DMG equal to 65% ATK to the target and targets near it. They also receive 25% less healing for 3s. (CD: 4.5s)
3 When attacking, deals True DMG equal to 100% ATK to the target and targets near it. They also receive 35% less healing for 3s. (CD: 4.5s)
4 When attacking, deals True DMG equal to 160% ATK to the target and targets near it. They also receive 45% less healing for 3s. (CD: 4.5s)
5 When attacking, deals True DMG equal to 235% ATK to the target and targets near it. They also receive 55% less healing for 3s. (CD: 4.5s)
6 When attacking, deals True DMG equal to 315% ATK to the target and targets near it. They also receive 65% less healing for 3s. (CD: 4.5s)
7 When attacking, deals True DMG equal to 420% ATK to the target and targets near it. They also receive 75% less healing for 3s. (CD: 4.5s)
8 When attacking, deals True DMG equal to 530% ATK to the target and targets near it. They also receive 85% less healing for 3s. (CD: 4.5s)
9 When attacking, deals True DMG equal to 645% ATK to the target and targets near it. They also receive 95% less healing for 3s. (CD: 4.5s)
10 When attacking, deals True DMG equal to 765% ATK to the target and targets near it. They also receive 95% less healing for 3.5s. (CD: 4.5s)
Rending Strike Rending Strike
Level Notice
1 Raises CRIT DMG by 6%. When attacking, reduces CRIT Resist of target and surrounding targets by 4% for 5s. (CD: 6s)
2 Raises CRIT DMG by 12%. When attacking, reduces CRIT Resist of target and surrounding targets by 8% for 5s. (CD: 6s)
3 Raises CRIT DMG by 19%. When attacking, reduces CRIT Resist of target and surrounding targets by 13% for 5s. (CD: 6s)
4 Raises CRIT DMG by 26%. When attacking, reduces CRIT Resist of target and surrounding targets by 18% for 5s. (CD: 6s)
5 Raises CRIT DMG by 34%. When attacking, reduces CRIT Resist of target and surrounding targets by 24% for 5s. (CD: 6s)
6 Raises CRIT DMG by 43%. When attacking, reduces CRIT Resist of target and surrounding targets by 30% for 5s. (CD: 6s)
7 Raises CRIT DMG by 52%. When attacking, reduces CRIT Resist of target and surrounding targets by 37% for 5s. (CD: 6s)
8 Raises CRIT DMG by 60%. When attacking, reduces CRIT Resist of target and surrounding targets by 45% for 5s. (CD: 6s)
9 Raises CRIT DMG by 70%. When attacking, reduces CRIT Resist of target and surrounding targets by 55% for 5s. (CD: 6s)
10 Raises CRIT DMG by 82%. When attacking, reduces CRIT Resist of target and surrounding targets by 65% for 5s. (CD: 6s)
Bold Ambition Bold Ambition
Level Notice
1 Every 7s, for 3s, Hero gains 8% more CRIT Rate and all DMG dealt by this Hero ignores DMG reflection effect.
2 Every 7s, for 3s, Hero gains 15% more CRIT Rate and all DMG dealt by this Hero ignores DMG reflection effect.
3 Every 7s, for 3s, Hero gains 22% more CRIT Rate and all DMG dealt by this Hero ignores DMG reflection effect.
4 Every 7s, for 3s, Hero gains 29% more CRIT Rate and all DMG dealt by this Hero ignores DMG reflection effect.
5 Every 7s, for 3s, Hero gains 36% more CRIT Rate and all DMG dealt by this Hero ignores DMG reflection effect.
6 Every 7s, for 3s, Hero gains 44% more CRIT Rate and all DMG dealt by this Hero ignores DMG reflection effect.
7 Every 7s, for 3s, Hero gains 53% more CRIT Rate and all DMG dealt by this Hero ignores DMG reflection effect.
8 Every 7s, for 3s, Hero gains 63% more CRIT Rate and all DMG dealt by this Hero ignores DMG reflection effect.
9 Every 7s, for 3s, Hero gains 75% more CRIT Rate and all DMG dealt by this Hero ignores DMG reflection effect.
10 Every 7s, for 3s, Hero gains 90% more CRIT Rate and all DMG dealt by this Hero ignores DMG reflection effect.
The best heroes in the opinion of site visitors
Serratica
24
Pure Acid Pure Acid
Level Notice
1 Raises own Max HP by 7% during battle. Nearby enemy Heroes' healing is reduced by 15% and DMG received is raised by 8%.
2 Raises own Max HP by 14% during battle. Nearby enemy Heroes' healing is reduced by 22% and DMG received is raised by 12%.
3 Raises own Max HP by 21% during battle. Nearby enemy Heroes' healing is reduced by 29% and DMG received is raised by 16%.
4 Raises own Max HP by 28% during battle. Nearby enemy Heroes' healing is reduced by 36% and DMG received is raised by 21%.
5 Raises own Max HP by 34% during battle. Nearby enemy Heroes' healing is reduced by 44% and DMG received is raised by 26%.
6 Raises own Max HP by 42% during battle. Nearby enemy Heroes' healing is reduced by 52% and DMG received is raised by 33%.
7 Raises own Max HP by 50% during battle. Nearby enemy Heroes' healing is reduced by 60% and DMG received is raised by 40%.
8 Raises own Max HP by 55% during battle. Nearby enemy Heroes' healing is reduced by 70% and DMG received is raised by 47%.
9 Raises own Max HP by 67% during battle. Nearby enemy Heroes' healing is reduced by 82% and DMG received is raised by 56%.
10 Raises own Max HP by 80% during battle. Nearby enemy Heroes' healing is reduced by 95% and DMG received is raised by 65%.
Swirling Winds Swirling Winds
Level Notice
1 Raises Dodge by 4%. When Hero Dodges, deals True DMG equal to 80% ATK DMG to the enemy Hero with the lowest HP. (CD: 3s.)
2 Raises Dodge by 8%. When Hero Dodges, deals True DMG equal to 120% ATK DMG to the enemy Hero with the lowest HP. (CD: 3s.)
3 Raises Dodge by 12%. When Hero Dodges, deals True DMG equal to 170% ATK DMG to the enemy Hero with the lowest HP. (CD: 3s.)
4 Raises Dodge by 16%. When Hero Dodges, deals True DMG equal to 230% ATK DMG to the enemy Hero with the lowest HP. (CD: 3s.)
5 Raises Dodge by 20%. When Hero Dodges, deals True DMG equal to 300% ATK DMG to the enemy Hero with the lowest HP. (CD: 3s.)
6 Raises Dodge by 25%. When Hero Dodges, deals True DMG equal to 385% ATK DMG to the enemy Hero with the lowest HP. (CD: 3s.)
7 Raises Dodge by 31%. When Hero Dodges, deals True DMG equal to 485% ATK DMG to the enemy Hero with the lowest HP. (CD: 3s.)
8 Raises Dodge by 37%. When Hero Dodges, deals True DMG equal to 600% ATK DMG to the enemy Hero with the lowest HP. (CD: 3s.)
9 Raises Dodge by 45%. When Hero Dodges, deals True DMG equal to 730% ATK DMG to the enemy Hero with the lowest HP. (CD: 3s.)
10 Raises Dodge by 55%. When Hero Dodges, deals True DMG equal to 880% ATK DMG to the enemy Hero with the lowest HP. (CD: 3s.)
Exploding Shield Exploding Shield
Level Notice
1 When attacked, has a 5% chance to summon a shield that prevents this Hero from receiving DMG for 0.5s. The shield then explodes, dealing 90% ATK DMG to all nearby enemy targets (this damage ignores DMG reflection) (Cooldown: 6s).
2 When attacked, has a 10% chance to summon a shield that prevents this Hero from receiving DMG for 0.5s. The shield then explodes, dealing 180% ATK DMG to all nearby enemy targets (this damage ignores DMG reflection) (Cooldown: 6s).
3 When attacked, has a 15% chance to summon a shield that prevents this Hero from receiving DMG for 1s. The shield then explodes, dealing 270% ATK DMG to all nearby enemy targets (this damage ignores DMG reflection) (Cooldown: 6s).
4 When attacked, has a 20% chance to summon a shield that prevents this Hero from receiving DMG for 1s. The shield then explodes, dealing 360% ATK DMG to all nearby enemy targets (this damage ignores DMG reflection) (Cooldown: 6s).
5 When attacked, has a 25% chance to summon a shield that prevents this Hero from receiving DMG for 1.5s. The shield then explodes, dealing 450% ATK DMG to all nearby enemy targets (this damage ignores DMG reflection) (Cooldown: 6s).
6 When attacked, has a 30% chance to summon a shield that prevents this Hero from receiving DMG for 1.5s. The shield then explodes, dealing 540% ATK DMG to all nearby enemy targets (this damage ignores DMG reflection) (Cooldown: 6s).
7 When attacked, has a 35% chance to summon a shield that prevents this Hero from receiving DMG for 2s. The shield then explodes, dealing 630% ATK DMG to all nearby enemy targets (this damage ignores DMG reflection) (Cooldown: 6s).
8 When attacked, has a 40% chance to summon a shield that prevents this Hero from receiving DMG for 2s. The shield then explodes, dealing 720% ATK DMG to all nearby enemy targets (this damage ignores DMG reflection) (Cooldown: 6s).
9 When attacked, has a 45% chance to summon a shield that prevents this Hero from receiving DMG for 2.5s. The shield then explodes, dealing 810% ATK DMG to all nearby enemy targets (this damage ignores DMG reflection) (Cooldown: 6s).
10 When attacked, has a 50% chance to summon a shield that prevents this Hero from receiving DMG for 2.5s. The shield then explodes, dealing 900% ATK DMG to all nearby enemy targets (this damage ignores DMG reflection) (Cooldown: 6s).
Noble Strike Noble Strike
Level Notice
1 When attacking, lowers your own DMG reduction by 20% for 3s, and causes 2% of Max HP as DMG to the target (ignoring the target's Max DMG taken per hit). At the same time, recovers 1% of Max HP per second for 3s (cooldown 7s).
2 When attacking, lowers your own DMG reduction by 20% for 3s, and causes 4% of Max HP as DMG to the target (ignoring the target's Max DMG taken per hit). At the same time, recovers 2% of Max HP per second for 3s (cooldown 7s).
3 When attacking, lowers your own DMG reduction by 20% for 3s, and causes 6% of Max HP as DMG to the target (ignoring the target's Max DMG taken per hit). At the same time, recovers 3% of Max HP per second for 3s (cooldown 7s).
4 When attacking, lowers your own DMG reduction by 20% for 3s, and causes 8% of Max HP as DMG to the target (ignoring the target's Max DMG taken per hit). At the same time, recovers 4% of Max HP per second for 3s (cooldown 7s).
5 When attacking, lowers your own DMG reduction by 20% for 3s, and causes 10% of Max HP as DMG to the target (ignoring the target's Max DMG taken per hit). At the same time, recovers 5% of Max HP per second for 3s (cooldown 7s).
6 When attacking, lowers your own DMG reduction by 20% for 3s, and causes 13% of Max HP as DMG to the target (ignoring the target's Max DMG taken per hit). At the same time, recovers 6% of Max HP per second for 3s (cooldown 7s).
7 When attacking, lowers your own DMG reduction by 20% for 3s, and causes 16% of Max HP as DMG to the target (ignoring the target's Max DMG taken per hit). At the same time, recovers 7% of Max HP per second for 3s (cooldown 7s).
8 When attacking, lowers your own DMG reduction by 20% for 3s, and causes 19% of Max HP as DMG to the target (ignoring the target's Max DMG taken per hit). At the same time, recovers 8% of Max HP per second for 3s (cooldown 7s).
9 When attacking, lowers your own DMG reduction by 20% for 3s, and causes 22% of Max HP as DMG to the target (ignoring the target's Max DMG taken per hit). At the same time, recovers 9% of Max HP per second for 3s (cooldown 7s).
10 When attacking, lowers your own DMG reduction by 20% for 3s, and causes 25% of Max HP as DMG to the target (ignoring the target's Max DMG taken per hit). At the same time, recovers 10% of Max HP per second for 3s (cooldown 7s).
Heaven Heaven's Chains
Level Notice
1 When hit by a critical hit, there is a 8% chance to Paralyze 1 enemy Hero for 3s. (CD: 3s. Paralyze ignores immunity to conditions and the Paralyzed Hero is unable to receive healing or gain Energy. Only affects Energy gained from performing basic attacks and from being attacked.)
2 When hit by a critical hit, there is a 16% chance to Paralyze 1 enemy Hero for 3s. (CD: 3s. Paralyze ignores immunity to conditions and the Paralyzed Hero is unable to receive healing or gain Energy. Only affects Energy gained from performing basic attacks and from being attacked.)
3 When hit by a critical hit, there is a 24% chance to Paralyze 1 enemy Hero for 3s. (CD: 3s. Paralyze ignores immunity to conditions and the Paralyzed Hero is unable to receive healing or gain Energy. Only affects Energy gained from performing basic attacks and from being attacked.)
4 When hit by a critical hit, there is a 32% chance to Paralyze 1 enemy Hero for 3s. (CD: 3s. Paralyze ignores immunity to conditions and the Paralyzed Hero is unable to receive healing or gain Energy. Only affects Energy gained from performing basic attacks and from being attacked.)
5 When hit by a critical hit, there is a 40% chance to Paralyze 1 enemy Hero for 3s. (CD: 3s. Paralyze ignores immunity to conditions and the Paralyzed Hero is unable to receive healing or gain Energy. Only affects Energy gained from performing basic attacks and from being attacked.)
6 When hit by a critical hit, there is a 48% chance to Paralyze 2 enemy Heroes for 3s. (CD: 3s. Paralyze ignores immunity to conditions and the Paralyzed Hero is unable to receive healing or gain Energy. Only affects Energy gained from performing basic attacks and from being attacked.)
7 When hit by a critical hit, there is a 56% chance to Paralyze 2 enemy Heroes for 3s. (CD: 3s. Paralyze ignores immunity to conditions and the Paralyzed Hero is unable to receive healing or gain Energy. Only affects Energy gained from performing basic attacks and from being attacked.)
8 When hit by a critical hit, there is a 64% chance to Paralyze 2 enemy Heroes for 3s. (CD: 3s. Paralyze ignores immunity to conditions and the Paralyzed Hero is unable to receive healing or gain Energy. Only affects Energy gained from performing basic attacks and from being attacked.)
9 When hit by a critical hit, there is a 72% chance to Paralyze 2 enemy Heroes for 3s. (CD: 3s. Paralyze ignores immunity to conditions and the Paralyzed Hero is unable to receive healing or gain Energy. Only affects Energy gained from performing basic attacks and from being attacked.)
10 When hit by a critical hit, there is a 80% chance to Paralyze 3 enemy Heroes for 3s. (CD: 3s. Paralyze ignores immunity to conditions and the Paralyzed Hero is unable to receive healing or gain Energy. Only affects Energy gained from performing basic attacks and from being attacked.)
Abyss Seal Abyss Seal
Level Notice
1 Becomes immune to Inhibit for 2s every 5s throughout the battle. Also reduces Energy of all enemy Heroes by 10 when this effect ends.
2 Becomes immune to Inhibit for 2s every 5s throughout the battle. Also reduces Energy of all enemy Heroes by 20 when this effect ends.
3 Becomes immune to Inhibit for 2s every 5s throughout the battle. Also reduces Energy of all enemy Heroes by 30 when this effect ends.
4 Becomes immune to Inhibit for 2s every 5s throughout the battle. Also reduces Energy of all enemy Heroes by 40 when this effect ends.
5 Becomes immune to Inhibit for 2.5s every 5s throughout the battle. Also reduces Energy of all enemy Heroes by 50 when this effect ends.
6 Becomes immune to Inhibit for 2.5s every 5s throughout the battle. Also reduces Energy of all enemy Heroes by 60 when this effect ends.
7 Becomes immune to Inhibit for 2.5s every 5s throughout the battle. Also reduces Energy of all enemy Heroes by 70 when this effect ends.
8 Becomes immune to Inhibit for 2.5s every 5s throughout the battle. Also reduces Energy of all enemy Heroes by 80 when this effect ends.
9 Becomes immune to Inhibit for 3s every 5s throughout the battle. Also reduces Energy of all enemy Heroes by 90 when this effect ends.
10 Becomes immune to Inhibit for 3s every 5s throughout the battle. Also reduces Energy of all enemy Heroes by 100 when this effect ends.
Serpent Serpent's Force
Level Notice
1 Every 7s, for 1s, Hero gains 18% ATK and ignores all DMG-to-HP Conversion effects.
2 Every 7s, for 1s, Hero gains 36% ATK and ignores all DMG-to-HP Conversion effects.
3 Every 7s, for 1.5s, Hero gains 54% ATK and ignores all DMG-to-HP Conversion effects.
4 Every 7s, for 1.5s, Hero gains 72% ATK and ignores all DMG-to-HP Conversion effects.
5 Every 7s, for 2s, Hero gains 90% ATK and ignores all DMG-to-HP Conversion effects.
6 Every 7s, for 2s, Hero gains 108% ATK and ignores all DMG-to-HP Conversion effects.
7 Every 7s, for 2.5s, Hero gains 126% ATK and ignores all DMG-to-HP Conversion effects.
8 Every 7s, for 2.5s, Hero gains 144% ATK and ignores all DMG-to-HP Conversion effects.
9 Every 7s, for 3s, Hero gains 162% ATK and ignores all DMG-to-HP Conversion effects.
10 Every 7s, for 3s, Hero gains 180% ATK and ignores all DMG-to-HP Conversion effects.
Demon Demon's Eye
Level Notice
1 Increases ACC by 5% in battle. When any enemy Hero's HP is below 40%, converts healing received by the enemy Hero with the lowest HP into DMG for 1s. (This DMG doesn't trigger DMG-to-HP Conversion effects.) (Cooldown: 4s.)
2 Increases ACC by 7% in battle. When any enemy Hero's HP is below 40%, converts healing received by the enemy Hero with the lowest HP into DMG for 1s. (This DMG doesn't trigger DMG-to-HP Conversion effects.) (Cooldown: 4s.)
3 Increases ACC by 9% in battle. When any enemy Hero's HP is below 40%, converts healing received by the enemy Hero with the lowest HP into DMG for 1s. (This DMG doesn't trigger DMG-to-HP Conversion effects.) (Cooldown: 4s.)
4 Increases ACC by 11% in battle. When any enemy Hero's HP is below 40%, converts healing received by the enemy Hero with the lowest HP into DMG for 1.5s. (This DMG doesn't trigger DMG-to-HP Conversion effects.) (Cooldown: 4s.)
5 Increases ACC by 13% in battle. When any enemy Hero's HP is below 40%, converts healing received by the enemy Hero with the lowest HP into DMG for 1.5s. (This DMG doesn't trigger DMG-to-HP Conversion effects.) (Cooldown: 4s.)
6 Increases ACC by 17% in battle. When any enemy Hero's HP is below 40%, converts healing received by 2 enemy Heroes with the lowest HP into DMG for 1.5s. (This DMG doesn't trigger DMG-to-HP Conversion effects.) (Cooldown: 4s.)
7 Increases ACC by 21% in battle. When any enemy Hero's HP is below 40%, converts healing received by 2 enemy Heroes with the lowest HP into DMG for 2s. (This DMG doesn't trigger DMG-to-HP Conversion effects.) (Cooldown: 4s.)
8 Increases ACC by 25% in battle. When any enemy Hero's HP is below 40%, converts healing received by 2 enemy Heroes with the lowest HP into DMG for 2s. (This DMG doesn't trigger DMG-to-HP Conversion effects.) (Cooldown: 4s.)
9 Increases ACC by 30% in battle. When any enemy Hero's HP is below 40%, converts healing received by 2 enemy Heroes with the lowest HP into DMG for 2s. (This DMG doesn't trigger DMG-to-HP Conversion effects.) (Cooldown: 4s.)
10 Increases ACC by 35% in battle. When any enemy Hero's HP is below 40%, converts healing received by 3 enemy Heroes with the lowest HP into DMG for 2.5s. (This DMG doesn't trigger DMG-to-HP Conversion effects.) (Cooldown: 4s.)
Poison Projectile Poison Projectile
Level Notice
1 When attacked, unleashes 1 Poison Projectile at 1 nearby enemy unit. Each Poison Projectile deals Piercing DMG equal to 30% ATK. (CD: 4s.)
2 When attacked, unleashes 1 Poison Projectile at 1 nearby enemy unit. Each Poison Projectile deals Piercing DMG equal to 50% ATK. (CD: 4s.)
3 When attacked, unleashes 1 Poison Projectile at 1 nearby enemy unit. Each Poison Projectile deals Piercing DMG equal to 70% ATK. (CD: 4s.)
4 When attacked, unleashes 1 Poison Projectile at 1 nearby enemy unit. Each Poison Projectile deals Piercing DMG equal to 90% ATK. (CD: 4s.)
5 When attacked, unleashes 2 successive Poison Projectiles at 1 nearby enemy unit. Each Poison Projectile deals Piercing DMG equal to 95% ATK. (CD: 4s.)
6 When attacked, unleashes 2 successive Poison Projectiles at 1 nearby enemy unit. Each Poison Projectile deals Piercing DMG equal to 105% ATK. (CD: 4s.)
7 When attacked, unleashes 2 successive Poison Projectiles at 1 nearby enemy unit. Each Poison Projectile deals Piercing DMG equal to 115% ATK. (CD: 4s.)
8 When attacked, unleashes 3 successive Poison Projectiles at 1 nearby enemy unit. Each Poison Projectile deals Piercing DMG equal to 120% ATK. (CD: 4s.)
9 When attacked, unleashes 3 successive Poison Projectiles at 1 nearby enemy unit. Each Poison Projectile deals Piercing DMG equal to 130% ATK. (CD: 4s.)
10 When attacked, unleashes 3 successive Poison Projectiles at 1 nearby enemy unit. Each Poison Projectile deals Piercing DMG equal to 150% ATK. (CD: 4s.)
Enfeebling Cry Enfeebling Cry
Level Notice
1 When HP is below 50%, recovers HP equal to 130% ATK. If Hero is attacked within 3s of triggering the above effect, reduces attacker's ATK by 12% for 3s. (Cooldown: 5s.)
2 When HP is below 50%, recovers HP equal to 165% ATK. If Hero is attacked within 3s of triggering the above effect, reduces attacker's ATK by 15% for 3s. (Cooldown: 5s.)
3 When HP is below 50%, recovers HP equal to 210% ATK. If Hero is attacked within 3s of triggering the above effect, reduces attacker's ATK by 19% for 3s. (Cooldown: 5s.)
4 When HP is below 50%, recovers HP equal to 260% ATK. If Hero is attacked within 3s of triggering the above effect, reduces attacker's ATK by 24% for 3s. (Cooldown: 5s.)
5 When HP is below 50%, recovers HP equal to 320% ATK. If Hero is attacked within 3s of triggering the above effect, reduces attacker's ATK by 29% for 3s. (Cooldown: 5s.)
6 When HP is below 50%, recovers HP equal to 400% ATK. If Hero is attacked within 3s of triggering the above effect, reduces attacker's ATK by 37% for 3s. (Cooldown: 5s.)
7 When HP is below 50%, recovers HP equal to 520% ATK. If Hero is attacked within 3s of triggering the above effect, reduces attacker's ATK by 46% for 3s. (Cooldown: 5s.)
8 When HP is below 50%, recovers HP equal to 650% ATK. If Hero is attacked within 3s of triggering the above effect, reduces attacker's ATK by 58% for 3s. (Cooldown: 5s.)
9 When HP is below 50%, recovers HP equal to 800% ATK. If Hero is attacked within 3s of triggering the above effect, reduces attacker's ATK by 72% for 3s. (Cooldown: 5s.)
10 When HP is below 50%, recovers HP equal to 1000% ATK. If Hero is attacked within 3s of triggering the above effect, reduces attacker's ATK by 90% for 3s. (Cooldown: 5s.)

Additionally

Equipment
Traits